2.12.2012

Art of the Title

In the script stage, I tentatively planned on integrating Nightscape’s main titles into an early street race scene. When it came time to shoot that scene, however, we were unduly rushed. It entailed some complicated staging, made more time-sensitive by the short summer night (the sky grew noticeably lighter about 4am), so we couldn’t frame the opening shots to accommodate titles and ensure we had the right coverage for it. So much for my original idea. That left me with either moving all of the credits to the end of the picture à la Star Wars, or alternately, developing a standalone title sequence. After some deliberation, I opted for the latter.

My first-rate cinematographer, Patrick Neary, and I toyed with the notion of creating a title sequence ourselves. Our first thought was to capture scads of wrecking yard footage and then re-work it in post, combining errant car parts with organic elements. Then I arrived at the notion of creating a motion-graphic version of this idea. I imagined it as a classic Saul Bass sequence with a horrific twist. This notion called for someone with significant graphic software skills, so I opted to hire out the creation of the titles. Title design is its own unique art form and I wanted to make sure we started the film with something shockingly different to announce the film’s creepy aesthetics.

Using the oh-so-informative Web site, Art of the Title, I made a list of potential title designers and contacted my number one choice: Kurt Volk, a graphic designer for Robert Rodriguez’s Troublemaker Studios. He found the title concept intriguing and wanted to work on it, but ever-escalating demands on his time precluded his involvement. He was, however, kind enough to recommend Ian Albinson, none other than the founder of Art of the Title. Fortunately for me, Ian was available and interested. Shortly after he accepted the gig, he proposed going back to the original live-action title concept, showing a series of techno-mechanical images tied to the film’s bête noir, the phantom car.



Since then, Kurt’s worked up about eight iterations of the title sequence and is near to finishing after about three months of work off and on. He and his collaborators have done an amazing job. The 90-second sequence features hand-designed titles (created by Jon Contino) over strangely affecting images with recognizably automotive origins. He gave the sequence an exceptional dynamism by not only putting the titles in motion, but also making them transparent as they approach the viewer, providing glimpses of the next image in the sequence before its fully revealed. As noted previously, the capper was the music. My composer, John Askew, surprised me with a fantastic main title theme. (To be clear, I wasn’t surprised the score was fantastic, but that John created a score at all. I’d long planned to use a pre-existing song from an obscure mid-70s band for the sequence. But when securing the rights to the tune became problematic, John offered his own take.)

Now, all that remains is a few finishing special effects touches and the sequence will be complete and ready for output. Another element put to bed on the way to a final master…